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The increase in the popularity and demand for 3D TV's, 3D Video Game Consoles, 3D Broadcast Television, and 3D Cinema has found content owners struggling to keep up with the growing need to convert their current library assets from 2D to stereoscopic 3D.

And why not? The fact remains that entertainment customers are casting their vote for 3D with their wallets. They're paying to see, experience and enjoy the S3D experience. By the end of 2010, S3D movies had accounted for 33% of all box office revenues.

It's time to get in on the lights-camera-action!

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